1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Computer Use 4 5 6 6 7 8 9 10 11 12 13 14 15 16 17
Demolitions 0 5 6 6 7 8 9 10 11 12 13 14 15 16 17
Stealth 4 5 6 6 7 8 9 10 11 12 13 14 15 16 17
Awareness 4 5 6 6 7 8 9 9 10 11 12 13 14 15 16
Persuade 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Repair 0 0 0 6 7 8 8 9 10 11 12 13 14 15 16
Security 4 5 6 6 7 7 8 9 10 11 12 13 14 15 16
Treat Injury 4 5 6 6 6 7 8 9 10 11 12 13 14 15 16
Skillpoints 28 +7 +7 +7 +7 +7 +7 +7 +8 +8 +8 +8 +8 +8 +8
16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
Computer Use 18 19 20 21 22 23 25 26 27 28 29 30 31 32 32
Demolitions 18 19 20 21 22 23 24 26 27 28 29 30 31 31 31
Stealth 18 19 20 21 22 23 24 25 27 28 29 30 31 32 32
Awareness 17 18 20 21 22 23 24 25 26 28 29 30 31 31 31
Persuade 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20
Repair 17 18 19 21 22 23 24 25 26 27 29 30 31 32 32
Security 17 18 19 20 22 23 24 25 26 27 28 30 31 32 32
Treat Injury 17 18 19 20 21 23 24 25 26 27 28 29 31 32 33
Skillpoints +8 +8 +8 +8 +8 +8 +8 +8 +8 +8 +8 +8 +8 +8 +8
After looking at DSimpson's Lab Station chart and gbash's Workbench chart, I discovered that you need skills to be at the following levels to create the most powerful stuff:Stealth: 32
Security: 32
Repair: 32
Computer Use: 32
Awareness: 31
Demolitions: 31
Treat Injury: 29 for the Workbench; 38 for Lab Station (needed for the most powerful implants)
That's... a lot. Clearly, the game does not expect you to create an Exile that is capable of single-handedly creating the most powerful items in the game without any help. It is possible, however. Without special equipment or EXP exploits, you can make an 18 INT (20 INT by lv8) Sentinel/Watchman with 20 Persuade that can create anything from the Workbench by lv29. Of course, this is partially because the maximum natural skill level you can have is always your level +3.
If you wanted a Sentinel/Watchman who could actually wear any of that stuff (again, without taking into account CON-boosting equip), you would need to start with 14 CON and dump 4 points into it (after boosting your INT first, of course). You would have a natural 20 INT and 18 CON Exile by lv24. Of course, all your other stats would be 10 sans-bonuses. But you would be an equipment-creating GOD.
You could do things this way, but it would be rather extreme. We could cut down requirements substantially by taking stat-boosting equipment into account (the only way, sans-exploit, to get your Treat Injury high enough to make some implants), and by sharing the item-creation burden with other characters.
1 comment:
This is fantastic.
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